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Ebook About In this final NO MAN'S LAND volume, Lex Luthor swoops in to help rebuild Gotham City - but his secret plan is to secure the ownership of much of the city's real estate! In the chaos of the waning days of the city's crisis, The Joker strikes, kidnapping a number of infants and killing members of the Gotham City Police Department. Collects BATMAN CHRONICLES #18, BATMAN #572-574, DETECTIVE COMICS #739-741, BATMAN: LEGENDS OF THE DARK KNIGHT #125-126, ROBIN #73, BATMAN: SHADOW OF THE BAT #93-94, AZRAEL: AGENT OF THE BAT #59-61, CATWOMAN #75-77, NIGHTWING #38-39 and BATMAN: NO MAN'S LAND #0.Book Batman: No Man's Land Vol. 4 Review :
No Man's Land had to end at some point, and Gotham City had to eventually be restored. This volume marks the conclusion of a heavy, lengthy, and intense crossover event for Batman, and it kind of feels like the weight of this long run took its toll on the effectiveness of the ending. I say that because, relative to the long and complex war for Gotham to get to this point, the ending feels quickly done and haphazard by comparison.It's not a bad ending by any means--Lex Luthor publicizes his plan to rebuild Gotham and pushes for its designation as a No Man's Land to come to an end. The Joker takes center stage at this point, lashing out with one more series of dastardly deeds, committing an iconic murder that Batman fans might be aware of, before relenting and giving in. These are fine as general story points, but in the context of the huge arc of No Man's Land, feels much more like a whimper than a bang. It all just kind of wraps up tidily and suddenly, without a lot of reflection on what occurred or what has changed, if anything. Just on to the next thing.Such is the nature of these types of events, though, and it's a bit much to expect things to conclude the way a non-serialized, self-contained story might. That's not really the way the medium, or something of this scope, can work. The individual series have to continue, Batman has to go back to being regular Batman, and the rest goes on.Still, I have to give the whole arc a lot of props for being one of the most memorable and distinctive Batman stories in the canon. There are some later events that try to echo this, say Scott Snyder's Zero Year, but never to this degree and depth. It really is a one of a kind Batman tale. The executive decision has been made, the event is going to end and we need to tie all the loose ends and plan how that is going to happen. Whether due to dwindling sales or that was always the plan, I have no idea, but compared to the previous volume this book is tight and excellent. All the authors got onto the same page, a plan has been put out and it mostly fell on Greg Rucka's shoulders to tell us the most important bits.The issues in this volume were published from December, 1999 to February, 2000. Though we have February in real time, No Man's Land ends on Christmas. Oracle got around to writing her diary again and we know that it's more than three hundred days that have passed from the start.The first thing we need to deal with is Two-Face and Greg Rucka does it himself. Two-Face kidnaps Gordon in addition to Montoya and her family, who, it turns out, were captive for over half a year. In a mock court session that Harvey loves so much, he proceeds to charge Gordon with various crimes as a prosecutor but in a lovely scene he and Montoya turn the tables and trick him into defending Gordon.The next item on the menu is Gordon and Batman reconciliation. Same thing, Rucka writes a great scene where Batman offers his identity to the commissioner but he refuses to know it. Now we can finally get on to the "Return of the King" part, the king, albeit temporarily in this case being none other than Lex Luthor. Our boy Lex goes into Gotham full-force proclaiming that he just has to start restoring the city because the people have suffered enough. This event triggers the final phase of the No Man's Land saga - the rebuilding process.For whatever reason there's a story of how and why Batman disappeared at the start, called, unsurprisingly, No Man's Land issue 0. Classic DC with their zero issue gimmick. But nevermind that, next up is The Shellgame, a fun story that has Bane kicking Joker's ass and then agreeing to cash in and leave Gotham while he has all the good cards. It's also written by Greg Rucka. In fact, now that I think about it, it might have all been his masterplan, literally all the meta-plot stories are written either by him or with a co-author.We get some fun with Catwoman being hired by Penguin to attack Luthor's assets and then move on into the final story arc - The Endgame. Let's take a look at what's left at this point. We still have the Joker out there, we have a splinter faction of the Blue Boys led by Pettit, former SWAT team leader and assisted by Huntress. And that's probably it. Joker is both used to tie the Huntress/Pettit angle and is also left for the tragic finale. Same thing, Greg Rucka does all that and the epic event is finally over.I maintain my observation for the previous volume that the desire to maximize dollar value has led DC to overplay it at times. Almost all of the third volume can be skipped without losing anything, same thing with a lot of the Road to No Man's Land, Cataclysm and various bonus story arcs from volumes 2 and 3. Nevertheless, the result is a saga of the city that has moved Gotham into the next century. 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